refactoring rolle
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@ -1,5 +1,5 @@
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pub mod entity;
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pub mod model;
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pub mod mutation;
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pub mod repository;
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pub mod service;
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@ -1,5 +1,6 @@
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mod create_rolle_input;
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mod rolle;
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mod update_rolle_input;
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mod rolle_create_input;
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mod rolle_update_input;
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pub use create_rolle_input::CreateRolleInput;
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pub use rolle::Rolle;
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pub use rolle_create_input::RolleCreateInput;
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@ -10,6 +10,9 @@ pub struct Rolle {
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/// Wann die Rolle erstellt wurde
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pub created_at: Time,
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/// Wann die Rolle geändert wurde
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pub updated_at: Time,
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/// Der Name einer Rolle
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pub name: String,
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}
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@ -1,7 +1,7 @@
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use async_graphql::InputObject;
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#[derive(InputObject)]
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pub struct CreateRolleInput {
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pub struct RolleCreateInput {
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/// Der Name einer Rolle
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pub name: String,
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}
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@ -3,7 +3,7 @@ use async_graphql::InputObject;
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use crate::scalar::Id;
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#[derive(InputObject)]
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pub struct UpdateRolleInput {
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pub struct RolleUpdateInput {
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/// Die ID einer Rolle
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pub id: Id,
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@ -0,0 +1,35 @@
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use super::model::*;
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use async_graphql::{Context, FieldResult};
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use sqlx::postgres::PgPool;
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#[derive(Default)]
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pub struct RolleMutation;
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#[async_graphql::Object]
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impl RolleMutation {
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async fn create_rollen(
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&self,
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ctx: &Context<'_>,
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input: RolleCreateInput,
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) -> FieldResult<Rolle> {
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let pool = ctx.data::<PgPool>()?;
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todo!();
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// let row = Rolle::create(pool, &input).await?;
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// Ok(row)
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}
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// async fn update_rollen(
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// &self,
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// ctx: &Context<'_>,
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// input: RolleUpdateInput,
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// ) -> FieldResult<Rolle> {
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// let pool = ctx.data::<PgPool>()?;
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// let row = Rolle::update(pool, &input).await?;
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// Ok(row)
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// }
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//
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// async fn delete_rollen(&self, ctx: &Context<'_>, id: i32) -> FieldResult<bool> {
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// let pool = ctx.data::<PgPool>()?;
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// Ok(Rolle::delete(pool, &id).await?)
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// }
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}
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@ -1,7 +1,7 @@
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mod create_rolle;
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mod delete_rolle;
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mod find_all_rolle;
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mod find_rolle;
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mod find_rolle_by_id;
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mod update_rolle;
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#[derive(Debug, Clone)]
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@ -1,6 +1,7 @@
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use anyhow::Error;
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use super::Repository;
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// use crate::domain::rolle::model;
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use crate::{database::Queryer, domain::rolle::entity};
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impl Repository {
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@ -4,10 +4,10 @@ use ulid::Ulid;
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use super::Service;
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use crate::domain::rolle::entity;
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use crate::domain::rolle::model::CreateRolleInput;
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use crate::domain::rolle::model::RolleCreateInput;
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impl Service {
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pub async fn create_rolle(&self, input: CreateRolleInput) -> Result<entity::Rolle, Error> {
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pub async fn create_rolle(&self, input: RolleCreateInput) -> Result<entity::Rolle, Error> {
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// let username_exists = self.check_username_exists(&self.db, &input.name).await?;
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// if username_exists {
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// return Err(Error::UsernameAlreadyExists.into());
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@ -14,12 +14,16 @@ pub struct Hersteller {
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#[derive(InputObject, Debug)]
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pub struct HerstellerCreateInput {
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/// Der Name eines Herstellers
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pub name: String,
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}
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#[derive(InputObject, Debug)]
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pub struct HerstellerUpdateInput {
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/// Die Datenbank-ID
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pub id: i32,
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/// Der Name eines Herstellers
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pub name: Option<String>,
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}
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